Whatever it ends up being, it is used as a counter to their opponents. This effect can be a variety of things from regaining spell slots, recharging a breath weapon, or flying away so they can fight another day. When a creature becomes bloodied, this is a clear indicator to them that the fight isn’t going well and they need to stretch themselves. This is the Bloodied value and it can be used to help monsters face off against a team of highly skilled adventurers looking to ruin their life. The same goes for the monsters you fight, when it becomes apparent that there is the very real chance they are going to die in combat, they may choose to flee or push on and kill their enemies faster. We all have a flight-or-fight response, well maybe not zombies, and as adrenaline courses through our veins, it can be taken into overcharge when you can sense the end. A creature becoming bloodied is a dangerous creature.
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